(Though if you follow my Twitter, you'd've known something was in the works)
That's right, I've joined the ranks of the Trollbloods from Privateer Press' Hordes game. That means over the next while you're going to seen some distinctly non-GW stuff on Wargaming Tradecraft as I build what I intend to be an artistic army.
As I create this army, I'm going to document my steps... not always as direct Step by Step (because it hampers the creative process) but either as WIP shots with descriptions or broken down into tutorials related to specific tools or techniques.
Space Hulk Terminator, I realized I could do it and do it right. After painting him, I fully intended that it would be the Space Hulk Terminators... but time and other projects just kept getting in my way.) Beyond them, it was going to be an Ashen Dark Angel Deathwing, that I'd field as my first art-scale army.
Dungeoneer project, and liked its uniqueness, so I decided to check out both the game and the community.
Well, as we all know from all the news recently, GW's price model from one country to another has nothing to do with currency values and is pretty much a factor of what people will pay. Canada is no exception, with pricing being roughly 10-20% higher than our US neighbours even with our dollars normalizing a while ago. Being a border town, gamers preferred crossing from Canada to the US for the discount and this eventually shut down the local GW store.
What I think lends to making the game more fun are the smaller armies, cleaner rules and a turn sequence that involves doing turns unit by unit rather than phase by phase. (Pick a unit, move it then shoot / close combat, pick a new unit) It keeps everyone involved and prevents the game pace from waning. The only complicated thing about the game is unit synergy - While the game itself has straightforward rules, EVERY unit/model is very unique with its own abilities that you need to keep track of and pick to work together. (which compares well to Magic: the Gathering) Also, their steampunk and fantasy lines are completely compatible, so you can pick any army you like.
And so I looked at armies... I pondered. I knew I wanted to try something different from my Eldar. I had previously looked at Warhammer Fantasy and liked some of the more brutal and in-your-face options. I _never_ get into close combat with my Eldar... it just never works for me. I wanted something fresh and something I would have a blast modding and painting - and then inspiration struck:
|!!! FOR THE HORDE !!!|
The plan is to do a lot more than just paint a bunch of Trollbloods green... there's going to be serious modding as I create my Hordebloods.
The first thing I did was create a new Word document and put a picture in it for every Trollblood model available... then I searched around the internet for pictures from Warcraft that would make excellent replacements for those trolls. What really spoke to me was just how well these two armies meshed. I found inspiration and ideas everywhere I looked and a clear picture of the project came together in my mind.
I'm still going to use troll models - but there's going to be a lot of hacking and green stuffing going on to make everything fit...
before signing off, here's a teaser... some shots from my planning notebook:
|oh yes, there will be Tauren...|
|Take a look at my Step by Step page for the entire Hordebloods project.|
Here you will find each model broken down into links showing each step:
Concept, Works in Progress, (for both modelling and painting) and Final Shots