|"Overkill is my style...|
and I think big." *
I've discussed simple and advanced pinning before, which is the act of drilling holes in the joints of larger models so that when you glue it together, you can stick metal rods in and strengthen the connection.
* Don't feel bad if you don't get this sci-fi reference. It's super obscure and Canadian. Although, yes, that's the Human Centipede guy.
Sizing things Up
The easiest way to do this while working away is to paint a border around anything that'll end up on the base itself. This way, you've always got a reference as you work and move the model around.
Pinning to a Base
|First attempts at pinning the Mountain King.|
Drill the holes.
Stick the pins in but don't glue them yet.
With the pins in the feet, press the model against the base and make sure everything lines up. If not, drill the holes larger or make new holes to correct.
Now, you could cut the pins short, which would offer a little strength, but you'd only get a few millimeters of support.
What I suggest is to bend the pins into an " L ". (If the base is like this the 120mm Privateer Press one, you may have to cut out some of the supports underneath.)
The easiest way to bend the pins is to bend them before gluing anything, then you can push them through the holes from below and glue them to the bottom of the base. The important thing is that they're bent well enough that the base still presses against the table and isn't propped up by the pins.
|Pinning a Legion of Everblight beast.|
When Pins aren't Enough
Here's where the overkill comes in. I was worried that pins wouldn't be strong enough. I also wanted an easy way to mount / remove him to / from the base as I was sculpting and painting all the hard to reach spots. So, I went with a bolt / nut system which ended up working fantastically. This is how:
|I drilled through his ankle|
- Drill a hole large and long enough for the bolt. (what screws in)
* Be careful not to drill too far. Larger holes like this will be more noticeable and need more work to fix if you drill all the way through the foot.
- Drill a slightly larger hole on top of it, just deep enough for the nut. (What the bolt screws into.)
- Carve the larger hole into a hexagon so the nut makes a perfect fit.
- Glue the nut in.
* The metal may be too smooth to rely on it alone.
* Be careful not to get glue in the threads of the nut.
- Fill any loose space around the nut with green stuff.
Worth noting, I ran into one problem, which was that that resin of the foot was too weak to handle the pressure of screwing the bolt in. I had those holes fit really well around it too, but as I started screwing it all together, the bolt started turning and chewing through the resin. That's why I filled around it with green stuff, which removed all play.
I was just using bolts/nuts I had on hand, so I had to carve the base to be a little thinner to make the head of the bolt fit. Just make sure you don't carve all the way through.
Nuts and bolts are available from hardware, automotive and some electronic stores.
I had one person ask about using screws instead of nuts and bolts. Totally viable option if you're going to screw it in once and leave it alone. If you want to remove the screws to take the model off its base, then screw it back in, you will eventually strip the hole and the screw won't fit anymore. You'll either need a thicker / longer screw or to screw it in somewhere else. Each of these options risks damage to a model you've been working on for a while.